From the Board to the Board

Inspired by the military strategy simulations of WWII and the Cold War, urban planning professors in the 1960s began to develop games as a method for land use education. The practice spawned a genre of board games that are still used today as pedagogical tools in planning school and community meetings. But also out of these early simulations arose popular city building video games like SimCity and Cities: Skylines. How do these two types of games interact, and how can the best parts of each be leveraged to better teach concepts of land use?

This audio piece, written and produced by me, explores the use of games in land-use planning education.

Created for F&ES 820: Land Use Law and Environmental Planning.
22-minute podcast. Music by Sean Real and Daniel Blokh. Click here to view the full transcript.